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 BK 3 - Electra

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James
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PostSubject: BK 3 - Electra   Tue Aug 28, 2012 10:14 am


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Please feedback all your suggestion here to improve this character.

Thank you for your cooperation, members.
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Sim

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PostSubject: Re: BK 3 - Electra   Thu Aug 30, 2012 8:48 am

My test run with Electra.



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PostSubject: Re: BK 3 - Electra   Mon Sep 03, 2012 3:34 pm

Ok this is looking stable and very good at the moment
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PostSubject: Early Delta Release   Mon Sep 03, 2012 11:37 pm

BKIII Electra Hack: Early Delta Release (IPS Patch)
http://www.mediafire.com/?v5n4oaz5xzkg2xk

I have decided to release the delta version early, since I am taking too much time to think of some blitz attacks and a combo end/series attack. So, I have decided to just figure out those two things and other stuff for the epsilon update, while you play with this, for now.

Things changed from gamma version for the delta version:


- "Punch" attack is the same as the enemy Electras'.
- "Jump Down" attack is the same animation as the "punch" animation, but without the shadow around Electra's feet.
- "Offensive Special" animation is the same as the enemy Electras' long-range electric whip attack. The cut-off at the end has also been fixed.
- "Back Attack" animation has been revised.
- "Grab Forward Attack" and "Grab Forward End Attack" are changed. The "Grab Forward End Attack" is more like Zan's unused move.
- Hitboxes for some attacks are changed to match the enemy Electras'.
- Damage has been changed for some attacks.
- "Back Throw" move no longer has an unnecessary frame at the end of the animation.
- "Jump Static Attack" animation has been revised.


Last edited by eggbandicoot6 on Sun Oct 28, 2012 7:59 pm; edited 1 time in total
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PostSubject: BKIII Electra Hack Delta Footage   Tue Sep 04, 2012 1:53 am

Here is some footage I made, and I actually remember to show off the electrocuted animation, this time.
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PostSubject: BKIII Electra Hack - Version Epsilon is Out!   Sun Oct 21, 2012 10:44 pm

Changes made from version Delta:
- I found that there were collision errors, so I fixed them
- Some of the attack animations have been revised
- There is a new Series/Combo End move, as well as new blitz attacks
- I have made a patch for the SoR3 outfit, as well


BKIII Outfit:
http://www.mediafire.com/?cr5r16pz3w15nbq

SoR3 Outfit:
http://www.mediafire.com/?l5hh8trj66wvy6i


PREVIEW
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PostSubject: Re: BK 3 - Electra   Mon Oct 22, 2012 7:08 am

Wow after watching a few times of this update, she's very complete now accept for the electric shock and that will be super fantastic.


Nice preview still, EG
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PostSubject: Re: BK 3 - Electra   Mon Oct 22, 2012 2:20 pm

Sim wrote:
she's very complete now accept for the electric shock and that will be super fantastic.


Nice preview still, EG

The electric shock? What are you referring to?
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PostSubject: Re: BK 3 - Electra   Mon Oct 22, 2012 4:24 pm

EG,

Do you remember the Special you perform which takes of your energy the one. The long whip with the lighting behind. Means if enemies get shocks with the skeleton effects.
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PostSubject: Re: BK 3 - Electra   Mon Oct 22, 2012 5:22 pm

Sim wrote:
EG,

Do you remember the Special you perform which takes of your energy the one. The long whip with the lighting behind. Means if enemies get shocks with the skeleton effects.

I have no idea how to do that. In fact, I think that was actually supposed to be added in the SoR2 Syndicate Wars hack.
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PostSubject: Bare Knuckle III - Electra Hack: Version "Zeta"   Fri Jan 18, 2013 6:49 am

Version ZETA is out!


Download: http://www.mediafire.com/?cf8zf3w764osd1k

ATTENTION:
The patch has been changed because of a Jump+Down attack frame that does 12 damage. It has been fixed and reduced to 2 damage. The new patch is uploaded, and the link is changed.

Some changes:

- Some of the animations have been changed, and there is a new attack to replace the old Defensive Special.
- I even shortened the range of the 2-Star and 3-Star Blitz attacks, because it used to be too long. The range was so long, in fact, that it could actually hit two walls at once in Stage 3-2, the bulldozer scene. In version Zeta, that doesn't happen.
- The 3-Star Blitz was changed to do more damage by following the knockdown frames of Zan's 3-Star Blitz animation.
- The light/energy balls that Zan would get from weapons he picks up actually seem to travel somewhat faster in the Electra hack.
- The Jump Down attack was slowed down to the same speed of the "Punch" animation, and it also does about  1 damage from version Epsilon.
- The Grab End attack now does two hits, and does a bit more damage.
- The attacking frame of the Jump Static attack is a little faster.


Video Footage in Action


Last edited by eggbandicoot6 on Sat Aug 09, 2014 9:30 am; edited 1 time in total
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PostSubject: Bare Knuckle III - Electra Hack Zeta "Gold Edition" V1   Sun Mar 03, 2013 10:23 pm

I am going to release the Gold Edition early, because some of my palettes were erased due to a screw up. However, there are some significant changes from Zeta to Gold Edition.
- The cheats patch and the diagonal run patches have been applied, thanks to gsaurus.
- I have coded in codes that unlock Roo by default and make the enemies more energetic, thanks to gsaurus.
- Most of the palettes (that are actually used in the game), are changed.

Download:
http://www.mediafire.com/?p2cpncl4943u303

VIDEO IN ACTION:
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